Java Tutorial for Zed ICT Hub
Table of Contents
Introduction to Java
- What is Java?
- Java Features
- Setting Up Java Development Environment
Java Program Structure
- Basic Syntax
- Data Types and Variables
- Operators
- Control Statements
Object-Oriented Programming (OOP) Concepts
- Classes and Objects
- Inheritance
- Polymorphism
- Encapsulation
- Abstraction
Java Standard Libraries and Packages
- Importing Libraries
- Commonly Used Packages
Exception Handling
- Try-Catch Blocks
- Throwing Exceptions
- Custom Exceptions
Java GUI Programming
- Introduction to Swing
- Creating a Simple GUI Application
File Handling in Java
- Reading and Writing Files
- Using File I/O Classes
Final Project: Student Management System
- Project Overview
- Implementation Steps
- Final Code Solution
1. Introduction to Java
Java is a high-level, object-oriented programming language designed to have as few implementation dependencies as possible. It is widely used for building web applications, mobile apps, and enterprise-level systems.
Java Features:
- Platform Independence
- Object-Oriented
- Strongly Typed
- Automatic Memory Management
- Multithreading Support
Setting Up Java Development Environment:
- Download and install the Java Development Kit (JDK).
- Set the environment variable for Java.
- Install an Integrated Development Environment (IDE) like IntelliJ IDEA, Eclipse, or NetBeans.
2. Java Program Structure
A typical Java program consists of classes and methods. Here’s a simple structure:
Basic Syntax:
- Java is case-sensitive.
- Statements end with a semicolon
;
.
Data Types and Variables:
- Primitive Data Types:
int
,float
,char
,boolean
, etc. - Variable Declaration:
Operators:
Java supports various operators like arithmetic, relational, logical, and bitwise operators.
Control Statements:
- Conditional Statements:
- Loops:
for
,while
, anddo-while
.
Exercise: Write a program that checks whether a number is even or odd.
Solution:
3. Object-Oriented Programming (OOP) Concepts
Classes and Objects:
- Class: A blueprint for creating objects.
- Object: An instance of a class.
Example:
Inheritance:
Allows a class to inherit fields and methods from another class.
Polymorphism:
Ability to perform a single action in different ways. Achieved through method overriding and overloading.
Encapsulation:
Wrapping data (variables) and code (methods) together. Use access modifiers (private
, public
, protected
).
Abstraction:
Hiding the complex implementation details and showing only essential features.
4. Java Standard Libraries and Packages
Java has a rich set of libraries and APIs. You can import classes using the import
statement.
Example:
5. Exception Handling
Handling errors and exceptions is crucial for robust applications.
Try-Catch Blocks:
Throwing Exceptions:
You can throw exceptions manually using the throw
keyword.
Custom Exceptions:
Create your own exception classes by extending Exception
.
6. Java GUI Programming
Java provides the Swing library for creating graphical user interfaces.
Creating a Simple GUI Application:
7. File Handling in Java
Java provides classes for reading and writing files.
Reading and Writing Files:
8. Final Project: Student Management System
Project Overview:
Develop a simple student management system that allows adding, viewing, and deleting student records.
Implementation Steps:
- Create a Student Class:
Main Application: Use an ArrayList to store students and provide methods to manage them.
Creating a GUI for Student Management:
Final Code Solution:
The complete code will involve implementing methods for adding, viewing, and managing student records through GUI interactions.
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